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I'm always interested in building new things, collaborating, or discussing ideas.
A showcase of my work, side projects, and experiments in software development.
A 2D platformer prototype with advanced character movement, hierarchical state machines, object pooling, and multiple weapon systems.
A desktop-native level editor for designing retro-style 2D games that run on microcontrollers.
An intelligent cargo stowage optimization system developed for ISRO to maximize space utilization in spacecraft cargo modules.
A production-grade quiz platform built with Spring Boot microservices featuring service discovery, API gateway, JWT/OAuth2 authentication, event-driven messaging, and distributed resilience patterns.
A real-time environment mapping tool that creates 3D representations of physical spaces using sensor data and computer vision.